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Whenever your boyfriend Eli talked about visiting an impossible city full of talking animals and hungry monsters, controlled by feuding crime families and corrupt cops and an evil corporation, you assumed it existed only in his imagination.

But after he vanished, you found yourself slowly becoming obsessed with his notes and sketches of this mythical place called Smokefall.

And then one day, you woke up there.

But how well do you really know Eli? What was he doing here, and what was he running from? Before you can save your boyfriend from his demons, you’ll have to confront your own. And there are quite a few of them.

Played the demo? Click here to share feedback and bug reports.

Every choice you make will change the city around you. Characters will be good or evil or somewhere in between, depending on what you do. And while the game starts off in Game-Boy-style shades of green, the further you go the more color you’ll find.  

Featuring four main narratives packed with side quests and shaped by your decisions, Smokefall is a replayable story-driven RPG with an aesthetic rooted in nostalgia but an edgy narrative that’s boldly contemporary.

Smokefall is an old-school pixel-art action RPG inspired by my love for Final Fantasy Adventure and A Link to the Past, with a noir storyline that’s equal parts Cyberpunk 2077 and Who Framed Roger Rabbit.